Our passion for interactive entertainment shapes our values and drives our desire for industry innovation.
The past, present, and future of the industry is powered by visionaries. We trust and support our founders by providing capital, strategic guidance, and access to our global network of allies.
Our knowledge, experience, and global network keep us attuned to the industry’s shifting landscape. We seize opportunities and support our founders through ever-uncertain times.
Midnite, the London-based esports betting startup from the same team behind daily fantasy football app Dribble, has raised just over $2.5 million in funding. The “strategic” investment is led by gaming-focussed venture firm Makers Fund.
Google’s Stadia cloud gaming division has acquired Typhoon Studio, a Montreal-based triple-A game development house. The move is part of Stadia’s plan to double down on internally produced talent to create exclusive content for the Stadia platform, which launched in November for early adopters.
Game-development veterans from studios like Wargaming (makers of World of Warships and more) and Remedy (whose most recent game, Control, just won IGN's 2019 Game of the Year award) have formed a new studio called Redhill Games. At The Game Awards, Red Hill announced its debut title Nine to Five, a new team-based tactical FPS.
Genvid Technologies has raised $27 million in funding for its interactive streaming engine. Galaxy Interactive, the division of merchant bank Galaxy Digital, led the round, bringing the startup’s total funding raised to $47 million. The New York-based Genvid‘s interactive streaming engine enables customers to monetize livestreams through sponsorships and in-stream purchases. Genvid CEO Jacob Navok said in an interview with GamesBeat that his company aims to make spectating games and esports on streams more interesting and interactive for players.
Dream Games, a Turkish mobile gaming company founded by former Peak Games employees who worked together on hit puzzle games Toy Blast and Toon Blast, has raised $7.5 million in seed funding. Leading the round is Makers Fund, with co-investment from London’s Balderton Capital. The funding will be used to increase headcount within the Dream Games team, targeting 20 employees in year one.
Two Hat Security, a Canadian technology company that provides AI-powered content moderation solutions, today announced it has raised $7.5 million in a new funding round led by Tam Holdings, an investment firm based in San Francisco. Also participating in the round are Makers Fund, a venture capital firm dedicated to supporting founders in interactive entertainment, and Taubman Capital, a private equity investment firm for the Taubman family.
Unit 2 Games has closed an investment deal that will see $5 million poured into the UK studio. The finance comes from Makers Fund, a venture capital firm that has already invested in multiple games companies, including Seed developer Klang and Redhill Games, a new studio founded by the former CEO of Remedy.
Atomontage has raised $1.95 million in seed funding for its microvoxel technology, which you use with 3D simulation and graphics rendering. The investors included Makers Fund; Karl Magnus Troedsson, the former CEO of EA DICE; Tommy Palm, the CEO of Resolution Games; and Hilmar Pétursson, the CEO of CCP.
Rune, a company out of Y Combinator’s Winter 2019 class, wants to use AI to help you find the right people to play with, connecting you via voice chat. And they’ve just closed a $2 million seed round to get it done. The round was led by the gaming-focused firm Makers Fund, and backed by byFounders, E14 Fund, VentureSouq and Gmail creator Paul Buchheit.
BetaDwarf has raised $6.6 million in funding to make more “friendshipping games” that go beyond the bonds formed in its previous hit titles such Forced and Minion Masters. Makers Fund led the funding, with participation from seed investor London Venture Partners and new investors 1UP and Everblue.
Fully autonomous cars may (or may not) be just around the corner, but in the meantime, a startup that’s building in-car apps to help human drivers pass the time when behind the wheel has raised a round of funding. Drivetime — which makes voice-based trivia quizzes, games and interactive stories that people can play while driving — has raised $11 million in funding led by Makers Fund (a prolific investor in gaming startups), with participation from Amazon (via the Alexa Fund) and Google (via its Assistant investment program).
When Medal.tv first launched on the scene, the company was an upstart trying to be the social network for the gaming generation. Since its debut in February, the clipping and messaging service for gamers has amassed 5 million total users with hundreds of thousands of daily active users. And now it has a $9 million new investment from firms, led by Horizons Ventures, the venture capital fund established by Hong Kong multi-billionaire Li Ka-shing.
The VRChat team is excited to announce that we have closed a $10m Series C investment round. This latest financing includes new investor Makers Fund, alongside existing investors HTC, Brightstone VC and GFR Fund. We welcome Makers Fund and are proud to have them on board!
Klang has raised $22.33 million in funding to develop a massively multiplayer online space colony simulation called Seed. The Berlin-based game studio is making a large-scale, persistent virtual world, hoping to redefine the MMO landscape. Novator Partners, a global technology and health care investment firm, led the funding. Lego Ventures, the investment entity of the Lego brand, joined current investors in the round. Northzone, Neoteny, Firstminute Capital, Makers Fund, and New Life Ventures joined in the round. To date, the company has raised $37.42 Million for the project.
Jay has worked in interactive entertainment for the last sixteen years as an industry advisory, focusing on helping early stage and large international firms with their strategies, investments and growth, working globally across Asia, North America, and Europe. A lifelong gamer and advocate for the industry, his passion is in supporting individuals and companies—large or small—who make positive contributions to the rapid growth of interactive entertainment.
Michael spent the last decade helping companies grow and scale overseas in the Interactive Entertainment and consumer industries. An engineer at heart, he was a senior director at Tencent in China, where he led international live streaming. Before that he was a data scientist working with companies in the entertainment and consumer industries. In his earlier years, he cut his teeth in esports as a competitive Counter Strike player.
Ryann focuses on partnering with early-stage interactive entertainment companies in North America across all verticals. He works closely with portfolio founders, providing support tailored to their needs, from day-to-day operations to product strategy. A literal diehard gamer, Ryann has a history of hospitalization for gaming binges. In the rare moments when he is not staring at a screen, he can be found playing basketball or dozing on a plane.
Nordic & Asia
Born and raised in China, Richie hopes to bring more interactive entertainment companies to Chinese consumers and has a passion for cutting edge technologies. Before joining Makers Fund, Richie was at McKinsey where he worked on strategy and analytics for leading internet and high-tech companies in China. Richie is a trained physicist and lifelong gamer, with a special interest in strategy games.
Japan & Asia
Chao has served the Tech and Media industry for the last 10 years; driven by his passion for creativity and innovation, he now dedicates most of his time in helping independent creators/developers around the world – from indies to AAA — realize their creative visions and grow their businesses. While Chao considers himself an “omnivorous” content consumer, he particularly enjoys carefully crafted interactive narratives.
Archie focuses on finding and supporting founders from across Europe. A truly passionate gamer with a diverse set of gaming interests, he enjoys working closely with founders on product and go-to-market strategies. Before joining Makers, he worked at McKinsey's private equity practice, advising investors on companies in the technology and gaming industries. Born and raised in London, he spent the last few years in America before moving back home in 2019.
Sophia leads our special projects and supports portfolio companies and LPs across the globe, with a particular interest in live streaming. Prior to Makers Fund, Sophia worked with US consumer tech companies on strategy. An avid consumer of compelling content across art, film, literature, gaming, and their intersections, she is passionate about championing their creators.
Americas & Korea
John focuses on identifying potential partnerships with interactive entertainment start ups in North America and South Korea. He works closely with the partners, supporting them with extensive due diligence and portfolio support. John is a true gaming fanatic. With particular interests in MMOs and competitive mobile, he is often unable to quit a game until he has reached #1 on the leaderboards.
Ryan is designer and founder of Camouflaj, a Seattle based game studio best known for the multiplatform hit, République. Ryan’s career in gaming began as a freelance writer for Ziff-Davis and WIRED magazine, which led him to join Konami in Tokyo. Upon shipping Metal Gear Solid 4, Ryan moved to Seattle to join Microsoft as creative director on Halo 4. In addition to Makers Fund, Ryan is an official advisor to Fumito Ueda (The Last Guardian), Yu Suzuki (Shenmue III), and Swery (The Good Life).
Alice is Makers’ office manager and executive assistant to Jay. She is the team’s first line of defense for all matters. In addition to managing Jay’s schedule, Alice also handles HR management and streamlines day to day operations. Alice hopes to foster an environment where everyone is happy to work with Makers.